

Two new mechanics are added: Weapon Arts, which grants each character unique attacks such as breaking through an enemy's guards and support character feature, which allows players to temporarily borrow another player's character online. Guard Impact, while having the same properties as Soulcalibur V, no longer uses a specific meter to execute. Several mechanics are no longer present in the game, however, such as the ability to ring out a character, counter hits, and Just Guard. Features such as Soul Crush and Armor Destruction first introduced in Soulcalibur IV are retained Soul Crush can now be used to make opponents drop collectible items and weapons. Players can inflict high and low horizontal and vertical attacks, block oncoming attacks, and use parries to gain a tactical advantage. Like previous games in the series, Soulcalibur: Lost Swords is a weapon-based fighting game.
