
In spite of all that, I really like this game. And the PC port is pretty bad too, what with non-existent settings and an absolutely abysmal mouse support, with one of the most awful forced accelerations I've ever seen. For every good and fresh idea it had, it has two hilariously bad design decisions.

It's frustratingly unpolished and clunky. The game sold only 20,000 copies in North America by April 2012. However, it received criticisms regarding its voice recognition system. The game received mixed reviews upon launch, with critics praising the game's story and consequence system. The Consequence System was created to make the game as a competitive game in the third person shooter genre. The characters of Binary Domain were created with making realistic personalities and behavior in mind. It was designed by Toshihiro Nagoshi, who created the Yakuza video game series. The game also features seven different multiplayer modes, with five classes being available for players to choose. The game features a consequence system, which decides how non-playable characters in the squad views and trusts the player in story mode. As a result, robots were used as the main labor force.


The game is set in a world where global warming had caused worldwide flooding, leaving much of the world uninhabitable. It features innovative artificial intelligence technology. The game is set in Tokyo, Japan, in the year 2080. It was released for PlayStation 3 and Xbox 360 in February 2012 and Microsoft Windows in April 2012.

Binary Domain is a third-person shooter video game developed and published by Sega.
